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Untitled Document

 

Starting The Game With Buildings Or Vehicles<<

 

Introduction:

 

Welcome to my second tutorial on “Starting Games With Units Or Buildings”. I have made this tutorial for several reasons one being that it was the most voted for on my site for my next tutorial and also a lot of people on the official bulletin boards have been asking this questions. After reading this tutorial you will probably kick your self when you see how simple it is.

 

In this tutorial you will learn how to:

 

Create a trigger with an event and a action

Attach this trigger to a building or a unit

And overall learn how to start with buildings and units

 

Preparation:

 

Before you start doing anything make sure that your map is finished and you have tested it. This is so if you get a problem later on you know that it is from what you did from this tutorial and not from an error originally.

Now place all the buildings and units on the map, which you want to join your side when you start the game. Make sure the owner is set to civilian you can check this by double clicking on the building or unit and looking at owner. By default they all should be set to civilian.

 

Triggers:

This is probably the main part of the tutorial so pay attention. Im going to go through this tab by tab.

 

Tab1 Trigger Options:

Fill in the fields on this tab as shown below

Tab 1:

Name: Anything you want to call it

House: Just leave this as America on this trigger it won’t make any difference

Type: Again it won’t make any difference

Attached Trigger: Leave Blank

Disabled: Tick this is you want another trigger to activate your trigger or just leave it blank.

Easy, Medium, Hard: Leave these as they are.

 

Tab 2 Event:

On this tab you chose what you want to spring the trigger I have given several examples below. To start with click on new event. Then change the event to one of the below.

No. 8 Any Event: This will start the trigger and change the buildings to your side as soon as the game starts. You do not need to fill in any other fields with this event.

No. 13 Elapsed Time: If you want to change the buildings after a certain amount of time choose this option. Then enter the amount of time where it says parameter value.

 

Tab 3 Action:

On this tab click on new action. Then in the action change it to No. 14 Change house. Then on parameter value select player @ A. If you want every player to start with units or buildings then you need to clone the trigger by clicking on Clone Trigger. Which is up the top of the box. Then keep on cloning it and changing the parameter value for the action for every player. You might want to rename the clones to indicate which house they are changing too.

 

Selecting Units:

All the units which you want to change side should be placed on the map. Double click on the units and on Attached Tag change it to your trigger. Again make sure the owner is civilian.

 

Getting Rid Of Unwanted Units:

If you are playing a 4 player map and there are only 2 or 3 players then you’ll have some unwanted buildings or units. So you need to create the following trigger to destroy any unwanted ones. Again ill go through it tab by tab. You might want to set this trigger as disabled then add another action to the trigger which changes houses to enable the following trigger.

 

Tab1 Trigger Options:

Name: Anything you want to call it

House: Just leave this as America on this trigger it won’t make any difference

Type: Again it won’t make any difference

Attached Trigger: Leave Blank

Disabled: Tick this is you want another trigger to activate your trigger or just leave it blank.

Easy, Medium, Hard: Leave these as they are.

 

Tab 2 Event:

Event Type: No. 13 Elapsed time

Parameter Value: 2 (not specific)

Tab 3 Action:

Action Type: No. 119 Destroy All Of

Parameter Value: No. 13 JP

This will a couple setting after the units have changed house destroy all the units which aren’t in use.

 

Conclusion:

Now test your map and all the units and buildings you selected should change sides. If you have any further problems please email me.

 

By Malc

Webmaster

CnCMatrix

www.cncmatrix.com

 

 

© Malc CNCMATRIX 2003. If you which to post this on your site please email me for permission.